
Welcome badge
The game’s signature object on a glossy medal.
Upload a screenshot. Get 512 × 512 badge images designed for Roblox’s circular crop, plus icons and thumbnails from the same world.



How it works
Every image is generated separately from your screenshot, so each one keeps your world, characters, and colors. Downloads come out at the exact size Roblox expects.
Badges borrow your game’s colors, objects, and characters.
Start from Welcome and First win, or add your own. Up to 12 images per pack.
Each badge is an exact 512 × 512 PNG with everything inside the circle.
Everything below came from the same gameplay screenshot of an original game, using the tool’s own prompts.

The game’s signature object on a glossy medal.

A trophy emblem in the game’s colors.
The same character as the experience icon.
Roblox uses a 512 × 512 template and trims the upload into a circle, so anything near the corners is lost. Made places each emblem inside a centered circle and exports a 512 × 512 PNG.
No. Made makes the image. You create the badge in Creator Hub, upload the image there, and award it from your game’s scripts.
One screenshot from your game or a render of your main character. Everything in the pack is built from it, so a clear, well-lit shot of real gameplay gives the most faithful results. JPG, PNG, or WebP up to 10 MB.
A full pack of nine images is about 100 credits: icons, badges, and thumbnails are priced separately, and the exact total is on the Generate button before you start. Turn off any asset you don’t need and the price drops. Failed images are refunded.
Yes. Each Download button gives you the exact file: 512 × 512 PNG icons and badges, 1920 × 1080 JPG thumbnails kept under 3 MB, and a 1080 × 1920 promo. Download pack (.zip) sorts them into folders. Roblox still reviews every upload, so check each image first.
Every prompt tells the model to keep your world, characters, blocky proportions, colors, and lighting recognizable, and never to add fake interface, ratings, player counts, or other brands. It’s still a generative model, so compare each result with your game before publishing. Roblox expects thumbnails to show what players will actually find.
Yes. Every asset has an editable direction, like “the most dramatic moment of the game.” You can rewrite it, turn it off, or add more icons, thumbnails, or badges, up to 12 images per pack.
Only where a direction asks for a title. By default that’s the Title card thumbnail. Icons and badges never get text, because Roblox shows icons very small and crops badges to a circle.
Yes. Connect Made MCP in Claude, Cursor, or another MCP client and use the Roblox Game Pack skill. The agent generates the same assets. With Roblox Studio’s built-in MCP server also connected, it can upload them and place them in your experience.
More ways to make game art in Made.
Sticker MakerDescribe the sticker — the character, object, or phrase-free motif — and Made generates a die-cut-style design with a bold outline on a clean background, ready to cut out and use.
Trading Card MakerUpload a photo of yourself, a friend, or a pet and Made renders it as a collectible-style trading card — dramatic character art inside a framed card layout with space for a name and stats.
Image ResizerUpload an image, pick a size or type exact pixels, and choose whether Made crops it to fill, fits it inside, or stretches it.