Hero icon
Your main character, close up and facing the player.
Upload a screenshot or character render. Get bold 512 × 512 icons that still read at 150 × 150, plus thumbnails and badges to match.

How it works
Every image is generated separately from your screenshot, so each one keeps your world, characters, and colors. Downloads come out at the exact size Roblox expects.
A gameplay shot or character render with your main character visible.
The pack starts with a hero icon and an action icon. Add more or rewrite the directions.
Each icon downloads as an exact 512 × 512 PNG, ready for Creator Hub.
Everything below came from the same gameplay screenshot of an original game, using the tool’s own prompts.
Your main character, close up and facing the player.
The game’s most exciting moment in one close-up.

The same world as a round badge, generated in the same pack.
Roblox asks for a square image of at least 512 × 512 pixels, and shows it as small as 150 × 150. Made exports PNG icons at exactly 512 × 512.
Usually not. At 150 × 150 pixels, words become hard to read, so Made’s icons use one bold subject, strong contrast, and a simple background with no text.
One screenshot from your game or a render of your main character. Everything in the pack is built from it, so a clear, well-lit shot of real gameplay gives the most faithful results. JPG, PNG, or WebP up to 10 MB.
A full pack of nine images is about 100 credits: icons, badges, and thumbnails are priced separately, and the exact total is on the Generate button before you start. Turn off any asset you don’t need and the price drops. Failed images are refunded.
Yes. Each Download button gives you the exact file: 512 × 512 PNG icons and badges, 1920 × 1080 JPG thumbnails kept under 3 MB, and a 1080 × 1920 promo. Download pack (.zip) sorts them into folders. Roblox still reviews every upload, so check each image first.
Every prompt tells the model to keep your world, characters, blocky proportions, colors, and lighting recognizable, and never to add fake interface, ratings, player counts, or other brands. It’s still a generative model, so compare each result with your game before publishing. Roblox expects thumbnails to show what players will actually find.
Yes. Every asset has an editable direction, like “the most dramatic moment of the game.” You can rewrite it, turn it off, or add more icons, thumbnails, or badges, up to 12 images per pack.
Only where a direction asks for a title. By default that’s the Title card thumbnail. Icons and badges never get text, because Roblox shows icons very small and crops badges to a circle.
Yes. Connect Made MCP in Claude, Cursor, or another MCP client and use the Roblox Game Pack skill. The agent generates the same assets. With Roblox Studio’s built-in MCP server also connected, it can upload them and place them in your experience.
More ways to make game art in Made.
Roblox Badge MakerUpload a screenshot. Get 512 × 512 badge images designed for Roblox’s circular crop, plus icons and thumbnails from the same world.
AI Logo GeneratorDescribe your brand — name, industry, style, and colors — and Made generates logo concepts as PNG images. Each run is a fresh concept, so iterate on the description until one fits.
Profile Picture MakerUpload a photo and describe the profile picture you want — a cleaner version of the shot, a new backdrop color, or a stylized avatar look. Made applies the edit and returns a PNG.
Image ResizerUpload an image, pick a size or type exact pixels, and choose whether Made crops it to fill, fits it inside, or stretches it.